![]() In the property list area of the Animation View (on the left), all the currently animated properties are listed. More info See in Glossary, any animatable property can have an Animation Curve, which means that the Animation Clip controls how that property changes over time. It is a simple “unit” piece of motion, such as (one specific instance of) “Idle”, “Walk” or “Run”. In an Animation Clip Animation data that can be used for animated characters or simple animations.
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